Mines trigger and explode when enemies come close. 02 Mines

Tips for the use of Mines

  • Mines can be avoided by using Flares (Battle Action).
  • Mines will explode when they get hit by Artillery (Battle Action).

Building size: 1×1
Preferred target: Troops on foot

Headquarters Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number Available 0 0 3 6 6 6 9 12 12 12 12 12 12 12 12 12 12 12 12 20
Level Damage

Upgrade Cost

Upgrade Time

Build Cost

Headquarters
Level Required

Armory Level
Required

1 40 N/A N/A 20 2 N/A
2 44 5,300 1h 33 4
3 48 13,600 1h 50 4
4 53 29,900 2h 80 5 3
5 59 60,000 3h 120 6
6 64 123,000 5h 170 7 5
7 71 169,000 6h 240 8
8 78 261,000 8h 340 9
9 86 360,000 9h 480 10
10 94 370,000 9h 700 11
11 104 470,000 10h 1,000 11
12 114 870,000 13h 1,400 12
13 126 1,190,000 15h 2,000 13
14 138 1,220,000 15h 2,800 14
15 152 1,880,000 19h 3,900 14
16 167 2,550,000 21h 5,000 15
17 184 3,050,000 21h 7,000 16
18 202 3,600,000 23h 10,000 16
19 222 3,600,000 24h 14,000 17
20 245 3,700,000 25h 20,000 18

Buildings
Economy Buildings ResidenceSawmillQuarryIron MineGold StorageWood StorageStone StorageIron StorageVault
Defensive Buildings Sniper TowerMachine GunMortarCannonFlamethrowerBoom CannonRocket LauncherShock LauncherMinesBoom Mines
Support Buildings SubmarineLanding CraftGunboatSculptorRadarArmory
Other HeadquartersOutpost