medkitSummary

  • The Medkit is the 3rd weaponry unlocked for the Gunboat. It is unlocked at Headquarters level 4.
  • When it lands, the Medkit forms a yellow ring that heals troops inside.
  • Inside the yellow ring, small red crosses appear floating in the air, indicating that troops are being healed.
  • The Medkit is able to stack with other Medkits as well as healing from the Medic.

Offensive Strategy

  • If your troops are low in health and they are reasonably close together, deploy a Medkit where they are standing if they are attacking a building. If they are moving, deploy the Medkit at near the building that they are moving towards.
  • If you use groups of Heavies as “meat shields” while your other troops do the damage, stack two Medkits on yourHeavies to increase their lifetime as meat shields.
  • It is a good idea to put one or two Medkits on your Warriors as they attack the Headquarters to shield them from splash damage defenses and to heal up any damage they may have incurred from mines on the way to theHeadquarters.
Medkit
Level Heal per
second
Upgrade
Time
Upgrade
Cost
Required
Armory
level
Experience
gained
1 23.3 N/A N/A 1 N/A
2 26.6 3h 12,100 1 17
3 30 4h 23,800 2 20
4 33.3 7h 50,000 3 26
5 36.6 11h 99,000 4 33
6 40 15h 168,000 5 38
7 43.3 21h 284,000 6 45
8 46.6 1d 4h 450,000 7 52
9 50 1d 8h 650,000 8 56
10 53.3 1d 8h 760,000 9 56
11 56.6 1d 11h 850,000 10 59
12 63.3 1d 20h 1,160,000 11 66
13 70 2d 3h 1,590,000 12 71
14 76.6 2d 3h 1,800,000 13 71
15 83.3 2d 16h 2,160,000 14 80
16 90 2d 22h 2,970,000 15 83
17 96.6 2d 22h 3,400,000 16 83
18 103.3 3d 7h 3,800,000 17 88
19 113.3 3d 10h 4,500,000 18 90
20 123.3 3d 14h 5,300,000 19 92

Troops
Troops RiflemanHeavyZookaWarriorTankMedic
Gunboat Weaponry ArtilleryFlareMedkitShock BombBarrageSmoke Screen